ORDER OF CHAOS SPOILER

enero 17, 2012

Ghost Rare (1)
ORCS-EN040 Number C39: Utopia Ray
Secret Rare (8)
ORCS-EN003 Gagaga Girl
ORCS-EN046 Inzektor Exa-Beetle
ORCS-EN076 Xyz Reborn
ORCS-EN084 White Dragon Ninja
ORCS-EN086 Tour Bus From the Underworld
ORCS-EN097 Driven Daredevil
ORCS-EN098 Wind-Up Arsenal Zenmaioh
ORCS-EN099 M-X-Saber Invoker
Ultra Rare/Ultimate Rare (10)
ORCS-EN021 Inzektor Giga-Mantis
ORCS-EN029 Ninja Grandmaster Hanzo
ORCS-EN039 Twin Photon Lizard
ORCS-EN040 Number C39: Utopia Ray
ORCS-EN042 Number 12: Crimson Shadow Armor Ninja
ORCS-EN043 Number 96: Dark Mist
ORCS-EN045 Evolzar Solda
ORCS-EN044 Wind-Up Zenmaity
ORCS-EN054 Inzektor Sword – Zektkaliber
ORCS-EN066 Xyz Reflect
Super Rare (14)
ORCS-EN000 Inzektor Axe – Zektahawk
ORCS-EN017 Inzektor Hornet
ORCS-EN023 Wind-Up Rat
ORCS-EN037 Darkstorm Dragon
ORCS-EN041 Blade Armor Ninja
ORCS-EN051 Armor Ninjitsu Art of Alchemy
ORCS-EN053 Armor Blast
ORCS-EN057 Evo-Force
ORCS-EN059 Creeping Darkness
ORCS-EN069 Armor Ninjitsu Art of Rust Mist
ORCS-EN075 Ninjitsu Art of Super-Transformation
ORCS-EN082 Wind-Up Shark
ORCS-EN083 Evoltile Najash
ORCS-EN095 Dark Diviner
Rare (20)
ORCS-EN004 Gogogo Giant
ORCS-EN005 ZW – Unicorn Spear
ORCS-EN007 Photon Lizard
ORCS-EN008 Photon Trasher
ORCS-EN012 Reverse Buster
ORCS-EN020 Inzektor Dragonfly
ORCS-EN026 Evoltile Casinerio
ORCS-EN034 Dark Blade the Captain of the Evil World
ORCS-EN048 Gagagabolt
ORCS-EN055 Weights & Zenmaisures
ORCS-EN060 Shrine of Mist Valley
ORCS-EN065 Gagagaguard
ORCS-EN070 Inzektor Orb
ORCS-EN077 Over Capacity
ORCS-EN079 Royal Prison
ORCS-EN081 Inzektor Hopper
ORCS-EN088 Evo-Instant
ORCS-EN089 Ninjitsu Art of Duplication
ORCS-EN090 White Night Queen
ORCS-EN096 Dark Flattop
Common (48)
ORCS-EN001 Kurivolt
ORCS-EN002 Darklon
ORCS-EN006 Shocktopus
ORCS-EN009 Photon Crusher
ORCS-EN010 Photon Leo
ORCS-EN011 Photon Circle
ORCS-EN013 Flame Armor Ninja
ORCS-EN014 Air Armor Ninja
ORCS-EN015 Water Armor Ninja
ORCS-EN016 Earth Armor Ninja
ORCS-EN018 Inzektor Ant
ORCS-EN019 Inzektor Centipede
ORCS-EN022 Inzektor Giga-Weevil
ORCS-EN024 Wind-Up Honeybee
ORCS-EN025 Evoltile Pleuro
ORCS-EN027 Evolsaur Elias
ORCS-EN028 Evolsaur Terias
ORCS-EN030 Masked Ninja Erisu
ORCS-EN031 Upstart Golden Ninja
ORCS-EN032 Chow Len the Prophet
ORCS-EN033 Familiar-Possessed – Dharc
ORCS-EN035 Trance Archfiend
ORCS-EN036 Divine Dragon Apocralyph
ORCS-EN038 Numen erat Testudo
ORCS-EN047 Full-Force Strike
ORCS-EN049 Double Defender
ORCS-EN050 Galaxy Storm
ORCS-EN052 Star Light, Star Bright
ORCS-EN056 Primordial Soup
ORCS-EN058 Dark Mambele
ORCS-EN061 Xyz Burst
ORCS-EN062 Galaxy Wave
ORCS-EN063 Dicephoon
ORCS-EN064 Counterforce
ORCS-EN067 Splash Capture
ORCS-EN068 Armor Ninjitsu Art of Freezing
ORCS-EN071 Variable Form
ORCS-EN072 Zenmailstrom
ORCS-EN073 Degen-Force
ORCS-EN074 Evo-Branch
ORCS-EN078 The Huge Revolution is Over
ORCS-EN080 Sealing Ceremony of Katon
ORCS-EN085 Interplanetarypurplythorny Dragon
ORCS-EN087 Photon Trident
ORCS-EN091 Danipon
ORCS-EN092 Sweet Corn
ORCS-EN093 Vampire Koala
ORCS-EN094 Koalo-Koala

ORCS-EN000 Inzektor Axe – Zektahawk
Equip Spell Card
Equip only to an “Inzektor” monster. It gains 1000 ATK. When the equipped monster declares an attack, your opponent cannot activate Spell/Trap Cards.
Super Rare
ORCS-EN000 Inzektor Axe - Zektahawk
ORCS-EN001 Kurivolt
LIGHT/Thunder – Effect/1/300/200
During your Main Phase: You can target 1 face-up Xyz Monster that has Xyz Material; detach 1 Xyz Material from it, and Special Summon 1 “Kurivolt” from your Deck. This card cannot be used as a Synchro Material Monster.
ORCS-EN002 Darklon
DARK/Fiend – Effect/1/100/100
When this card is Normal Summoned: You can have all face-up monsters you currently control gain 1 Level, also, they become DARK (these effects last until the End Phase).
ORCS-EN003 Gagaga Girl
DARK/Spellcaster – Effect/3/1000/800
You can target 1 face-up “Gagaga Magician” you control; this card’s Level becomes the Level of that monster. An Xyz Monster that was Summoned using only this card and other “Gagaga” monsters as Xyz Material gains this effect.
●When it is Xyz Summoned: You can target 1 Special Summoned monster your opponent controls; its ATK becomes 0.
Secret Rare
ORCS-EN003 Gagaga Girl Leer el resto de esta entrada »


REGIONAL MEXICO DF 21 DE ENERO 2012

enero 11, 2012

REGIONAL MÉXICO D.F. 21-ENERO-2012
FECHA:
Sábado 21 de Enero de 2012.
LUGAR:
HOTEL DEL PRADO
Salón Versalles
Av. Marina Nacional 399 Col. Verónica Anzures C.P. 11300
FORMATO:
Constructed: Cada jugador debe llevar su deck acorde a las políticas de Konami y conforme a la lista de cartas vigente.
HORARIO:
Las inscripciones darán comienzo a las 10:00 hrs. para iniciar el evento a las 11:30 hrs.
*Cupo limitado a 380 jugadores*
Puedes preinscribirte en nuestra sucursal Galerías(Melchor Ocampo #193 Plaza Galerías Local a-04) “limitado a 100 entradas”
NOTA: No olvidar su Cossy ID y una identificación (IFE ó Escuela ó CURP ) para que el proceso de registro sea mas rápido.
ESTRUCTURA:
Estilo suizo de pareo con corte. El número de rondas y Top se determinara por el número de jugadores en base a la siguiente tabla:
• 4 – 8 Jugadores: 3 Rondas con corte al Top 2.
• 9 – 16 Jugadores: 4 Rondas con corte al Top 4.
• 17 – 32 Jugadores: 5 Rondas con corte al Top 4.
• 33 – 64 Jugadores: 6 Rondas con corte al Top 8.
• 65 – 128 Jugadores: 7 Rondas con corte al Top 8.
• 129 – 256 Jugadores: 8 Rondas con corte al Top 8.
• 257 – 512 Jugadores: 9 Rondas con corte al Top 8.
PREMIOS:
16 a 99 jugadores:
1° lugar: 12 Boosters, 1 Card Binder y 1 Playmat Regional 2012.
2 °y 3° lugar: 6 Boosters, 1 Card Binder y 1 Playmat Regional 2012.
4° a 8° lugar: 3 Boosters, 1 Card Binder y 1 Playmat Regional 2012.
9° a 32° lugar: 1 Booster.
100 a 249 jugadores:
1° al 4° lugar: 12 Boosters, 1 Gold Series 4, 1 Card Binder y 1 Playmat Regional 2012.
5° al 8° lugar: 6 Boosters, 1 Gold Series 4, 1 Card Binder y 1 Playmat Regional 2012.
9° al 32° lugar: 2 Boosters.
33° al 64° lugar: 1 Booster.
250 a 349 jugadores:
1° lugar: 24 Boosters, 1 Gold Series 4, 1 Card Binder y 1 Playmat Regional 2012.
2° al 4° lugar: 12 Boosters, 1 Gold Series 4, 1 Card Binder y 1 Playmat Regional 2012.
5° al 8° lugar: 12 Boosters, 1 Gold Series 4 y 1 Playmat Regional 2012.
9° al 32° lugar: 3 Boosters.
33° al 64° lugar: 2 Boosters.
65° al 99° lugar: 1 Booster.
350 o mas jugadores:
1° lugar: T.V. de Plasma de 32″, 1 Card Binder y 1 Playmat Regional 2012.
2° lugar: 24 Boosters, 1 Card Binder y 1 Playmat Regional 2012.
3° y 4° lugar: 12 Boosters, 1 Gold Series 4, 1 Card Binder y 1 Playmat Regional 2012.
5° a 8° lugar: 6 Boosters, 1 Gold Series 4 y 1 Playmat Regional 2012.
9° al 32° lugar: 3 Boosters.
33° al 64° lugar: 2 Boosters.
65° al 100° lugar: 1 Booster.
COSTO:
El Torneo tendrá un costo de 250 pesos M.N. por persona. Incluye 4 Boosters de la última expansión.
Por políticas y orden de Konami se debe presentar identificación oficial al momento de inscribirse, jugador que no cubra este requisito no podrá inscribirse.
DURACION DE LAS RONDAS:
La duración de las rondas será de 40 minutos.
-SIDE EVENT “WIN A MAT”-
Formato: Constructed.
Estructura: Eliminación directa.
Premio: El ganador recibirá un Playmat
Costo: 150 pesos M.N. (Por tu inscripción recibirás 2 Boosters )
-SIDE EVENT “DRAGON’S DUEL”-
Formato: Constructed.
Estructura: Estilo suizo.
Premios: El 1er lugar recibirá 3 Turbo Pack 3 y el 2do lugar recibirá 2 Turbo Pack 3.
Costo: Sin Costo. (Solo para menores de 12 años con identificación )
-SIDE EVENT “DAWN OF THE XYZ”-
Formato: Sealed.
Estructura: Eliminación directa.
Premio: El ganador recibirá un Playmat.
Costo: 120 pesos M.N. (Por tu inscripción recibirás 1 Baraja del Principiante El Amanecer de los XYZ, con el cual jugaran el torneo).


TURBO PACK 7

enero 11, 2012
 

TU07-EN000 Ally of Justice Catastor Ultimate Rare
TU07-EN001 Book of Moon Ultra Rare
TU07-EN002 Grandmaster Sasuke Super Rare
TU07-EN003 Yellow Gadget Super Rare
TU07-EN004 X-Saber Pashuul Super Rare
TU07-EN005 Horn of the Phantom Beast Super Rare
TU07-EN006 Dark Horus Rare
TU07-EN007 Lightning Warrior Rare
TU07-EN008 Primal Seed Rare
TU07-EN009 Big Evolution Pill Rare
TU07-EN010 Tail Swipe Rare
TU07-EN011 Geartown Rare
TU07-EN012 Seiyaryu
TU07-EN013 Serpent Night Dragon
TU07-EN014 Kotodama
TU07-EN015 Gokipon
TU07-EN016 Goe Goe the Gallant Ninja
TU07-EN017 Herald of Orange Light
TU07-EN018 Blackwing – Sirocco the Dawn
TU07-EN019 Ninjutsu Art of Transformation
TU07-EN020 Ninjitsu Art of Decoy


HIDDEN ARSENAL 5

enero 11, 2012
 

Hidden Arsenal 5
The latest booster set to close out 2011, Hidden Arsenal 5: Steelswarm Invasion includes the cards from the lastest Duel Terminal machines. All foil 60-card 1st Edition set will contain support and key cards that form Gem Knight and Laval theme decks. Of course cards from Generation Force and Photon Shockwave will be playable to create the early builds of these new monster themes. 20 Secret Rares (1 per pack) and 40 Super Rares (4 per pack).
Release: 6th December 2011
HA05-EN001 Gem-Knight Garnet
EARTH/Pyro/4/1900/0
The Gem-Knight Warrior who carries the Garnet Soul. His Flaming Iron Fist crushes all enemies.
Super Rare
HA05-EN002 Gem-Knight Sapphire
EARTH/Aqua/4/0/2100
His Sapphire power commands the waters to protect him from attack. His comrades trust his silent protection.
Super Rare
HA05-EN003 Gem-Knight Tourmaline
EARTH/Thunder/4/1600/1800
He channels mystic energies and changes them into fighting strength through the power of Tourmaline. Many admire his way of life.
Super Rare
HA05-EN004 Gem-Knight Alexandrite
EARTH/Rock – Effect/4/1800/1200
You can Tribute this card; Special Summon 1 “Gem-Knight” Normal Monster from your Deck.
Secret Rare
HA05-EN005 Gem-Armadillo
EARTH/Rock – Effect/1700/500
When this card is Normal Summoned: You can add 1 “Gem-Knight” monster from your deck to your hand.
Secret Rare
HA05-EN006 Gem-Merchant
EARTH/Spellcaster – Effect/3/1000/1000
During the Damage Step, in either player’s turn, when a face-up EARTH Normal Monster you control attacks or is attacked: You can send this card from your hand to the Graveyard; that monster gains 1000 ATK and DEF until the End Phase.
Super Rare
HA05-EN007 Laval Miller
FIRE/Pyro – Effect/3/300/400
When this card is destroyed by battle and sent to the Graveyard: You can send 2 “Laval” monsters from your Deck to the Graveyard.
Super Rare
HA05-EN008 Soaring Eagle Above the Searing Land
FIRE/Winged Beast – Tuner/1/100/0
If this card is sent to the Graveyard for a Synchro Summon: You can Special Summon this card. You must have 3 or more “Laval” monsters with different names in your Graveyard to activate and resolve this effect. If this card is Special Summoned with this effect, banish it when it leaves the field.
Super Rare
HA05-EN009 Laval Warrior
FIRE/Warrior – Effect/4/1800/500
When this card destroys an opponent’s monster by battle, inflict damage to your opponent equal to the original ATK of the destroyed monster. You must have 4 or more “Laval” monsters with different names in your Graveyard to activated and to resolve this effect.
Super Rare
HA05-EN010 Prominence, Molten Swordsman
FIRE/Beast-Warrior – Effect/4/1800/600
Once per turn, during either player’s turn: You can banish 1 “Laval” monster from your Graveyard; this card gains 300 ATK until the End Phase.
Super Rare
HA05-EN011 Laval Forest Sprite
FIRE/Pyro – Effect/2/300/200
When this card is sent from the field to the Graveyard: All face-up “Laval” monsters you currently control gain 200 ATK for each “Laval” monster in your Graveyard, until the End Phase.
Super Rare
HA05-EN012 Kayenn, the Master Magma Blacksmith
FIRE/Rock – Effect/3/1200/200
You can banish this card from your Graveyard; all face-up “Laval monsters your currently control gain 400 ATK.
Super Rare
HA05-EN013 Laval Burner
FIRE/Pyro – Effect/5/2100/1000
If your have 3 or more “Laval” monsters with different names in your Graveyard, you can Special Summon this card (from your hand).
Super Rare
HA05-EN014 Laval Judgment Lord
FIRE/Warrior – Effect/7/2700/1800
Once per turn: You can banish 1 “Laval” monster from your Graveyard; inflict 1000 damage to your opponent. “Laval Judgment Lord” cannot declare an attack the turn this effect is activated.
Secret Rare
HA05-EN015 Vylon Cube
LIGHT/Machine – Tuner/3/800/800
If this card is sent to the Graveyard for a Synchro Summon of a LIGHT monster: You can add 1 Equip Spell Card from your Deck to your hand.
Super Rare
HA05-EN016 Vylon Vanguard
LIGHT/Fairy – Effect/4/1400/1000
When this card is destroyed by a card effect and sent to the Graveyard: You can draw 1 card for each Equip Card that was equipped to this card.
Super Rare
HA05-EN017 Vylon Charger
LIGHT/Fairy – Effect/4/1000/1000
All face-up LIGHT monsters you control gain 300 ATK for each Equip Card equipped to this card.
Super Rare
HA05-EN018 Vylon Soldier
LIGHT/Fairy – Effect/4/1700/1000
When this card declares an attack: You can target monsters your opponent controls, up to the number of Equip Cards equipped to this card; change those targets’ battle positions.
Super Rare
HA05-EN019 Gem-Knight Ruby
EARTH/Pyro – Fusion – Effect/6/2500/1300
“Gem-Knight Garnet” + 1 “Gem-Knight” monster
Must first be Fusion Summoned with the above Fusion Material Monsters. Once per turn: You can Tribute 1 face-up “Gem-Knight” monster; this card gains ATK equal to the Tributed monster’s ATK on the field, until the End Phase. If this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent.
Secret Rare
HA05-EN020 Gem-Knight Aquamarine
EARTH/Aqua – Fusion – Effect/6/1400/2600
“Gem-Knight Sapphire” +1 “Gem-Knight” monster
Must first be Fusion Summoned with the above Fusion Material Monsters. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. When this card is sent from the field to the Graveyard: Target 1 card your opponent controls; return that target to the hand.
Secret Rare
HA05-EN021 Gem-Knight Topaz
EARTH/Thunder – Fusion – Effect/6/1800/1800
“Gem-Knight Tourmaline” + 1″Gem-Knight” monster
Must first be Fusion Summon with the above Fusion Material Monsters. This card can attack twice during each Battle Phase. When this card destroys a monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to the ATK of the destroyed monster in the Graveyard.
Secret Rare
HA05-EN022 Lavalval Dragon
FIRE/Dragon – Synchro – Effect/5/2000/1100
1 Tuner + 1 or more non-Tuner FIRE monsters
You can shuffle 2 “Laval” monsters from your Graveyard into your Main Deck to target 1 card your opponent controls; return it to the hand.
Secret Rare
HA05-EN023 Laval the Greater
FIRE/Warrior – Synchro – Effect/6/2400/800
1 Tuner + 1 or more non-Tuner FIRE monsters
When this card is Synchro Summoned: Send 1 card from your hand to the Graveyard. If this card would be destroyed by a card effect, you can banish 1 “Laval” monster from your Graveyard instead.
Secret Rare
HA05-EN024 Vylon Sigma
LIGHT/Fairy – Synchro – Effect/7/1800/1000
1 LIGHT Tuner + 1 or more non-Tuner LIGHT monsters
When this card declares an attack, if it is the only monster you control: You can equip 1 Equip Spell Card from your Deck to this face-up card.
Secret Rare
HA05-EN025 Vylon Epsilon
LIGHT/Fairy – Synchro – Effect/8/2800/1200
1 LIGHT Tuner + 1 or more non-Tuner monsters
Equip Cards equipped to this card cannot be targeted by cards or effects. Oncer per turn: You can send 1 Equip Card equipped to this card to the Graveyard to target 1 monster your opponent controls; destroy that target.
Secret Rare
HA05-EN026 Gem-Knight Fusion
Normal Spell Card
Send, from your hand or your side of the field to the Graveyard, the Fusion Material Monster that are listed on a “Gem-Knight” Fusion Monster Card, then Special Summon that Fusion Monster from the Extra Deck. (This Special Summon is treated as a Fusion Summon.) If this card is in the Graveyard: You can banish 1 “Gem-Knight” monster from your Graveyard; add this card to your hand.
Super Rare
HA05-EN027 Searing Fire Wall
Quick-Play Spell Card
Banish any number of “Laval” monster from your Graveyard; Special Summon an equal number of “Laval Tokens” (Pyro-Type/FIRE/Level 1/ATK 0/DEF 0) in Defense Position.
Super Rare
HA05-EN028 Vylon Material
Equip Spell Card
Equip only to a “Vylon” monster. It gains 600 ATK. IF this face-up card is sent from the field to the Graveyard: You can add 1 “Vylon” Spell Card from your Deck to your hand.
Super Rare
HA05-EN029 Gem-Enhancement
Normal Trap Card
Tribute 1 “Gem-Knight” monster, then target 1 “Gem-Knight” monster in your Graveyard; Special Summon that target from the Graveyard.
Super Rare
HA05-EN030 Molten Whirlwind Wall
Continuous Trap Card
All face-up “Laval” monsters your control gain 100 ATK for each “Laval” monster in your Graveyard.
Super Rare
HA05-EN031 Gishki Abyss
WATER/Fish – Effect/2/800/500
When this card is Summoned: You can add 1 “Gishki” moster with 1000 or less DEF from your Deck to your hand, except “Gishki Abyss”.
Super Rare
HA05-EN032 Gishki Vanity
WATER/Aqua – Effect/2/1000/800
During your Main Phase: You can discard this card; this turn, your opponent cannot activate Spells, Traps, Spell/Trap effects, or Monster Card effects when a “Gishki” monster is Ritual Summon, or when a “Gishki” Ritual Spell is activated.
Super Rare
HA05-EN033 Gishki Marker
WATER/Aqua – Effect/4/1600/1200
When this card is Summoned: You can target 1 “Gishki” Ritual Monster or “Gishki” Ritual Spell Card in your Graveyard; add that target to your hand.
Super Rare
HA05-EN034 Gishki Chain
WATER/Sea Serpent – Effect/4/1800/1000
When this card is Normal Summoned: Look at the top 3 cards of your Deck. If there is a Ritual Monster(s) or Ritual Spell Card(s), you can reveal one of them to your opponent and add it to your hand. Then return the other cards to your Deck in the order of your choice.
Secret Rare
HA05-EN035 Gishki Ariel
WATER/Spellcaster – Effect/4/1000/1800
FLIP: You can add 1 “Gishki” monster from your Deck to your hand.
Super Rare
HA05-EN036 Gishki Shadow
WATER/Sea Serpent – Effect/4/1200/1000
If you Ritual Summon a WATER Ritual Monster, this card can be used as the entire Tribute. You can discard this card; add 1 “Gishki” Ritual Spell Card from your Deck to your hand.
Super Rare
HA05-EN037 Gusto Gulldo
WIND/Winged Beast – Tuner/3/500/500
When this card is sent from the field to the Graveyard: You can Special Summon 1 Level 2 or lower “Gusto” monster from your Deck.
Super Rare
HA05-EN038 Gusto Egul
WIND/Winged Beast – Tuner/1/200/400
When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 Level 4 or lower non-Tuner “Gusto” monster from your Deck.
Super Rare
HA05-EN039 Gusto Thunbolt
WIND/Thunder – Effect/4/1500/1200
At the end of the Battle Phase, if this card is in the Graveyard because it was destroyed by battle and sent to the Graveyard this turn: You can banish 1 “Gusto” monster from your Graveyard; Special Summon 1 WIND Psychic-Type monster with 1500 or less DEF from your Deck.
Super Rare
HA05-EN040 Wynnda, Priestess of Gusto
WIND/Psychic – Effect/2/1000/400
When this card is destroyed by battle with an opponent’s attacking monster and sent to your Graveyard: You can Special Summon 1 “Gusto” Tuner monster from your Deck.
Super Rare
HA05-EN041 Caam, Serenity of Gusto
WIND/Psychic – Effect/4/1700/1100
Once per turn: You can shuffle 2 “Gusto” monsters from your Graveyard into the Main Deck; draw 1 card.
Secret Rare
HA05-EN042 Windaar, Sage of Gusto
WIND/Psychic – Effect/6/2000/1000
When this card destroys a monster by battle and sends it to the Graveyard: You can target 1 Level 3 or lower “Gusto” monster in your Graveyard; Special Summon that target in face-up Defense Position.
Super Rare
HA05-EN043 Steelswarm Cell
DARK/Fiend – Effect/1/0/0
If you control no monster, you can Special Summon this card (from your hand). While this card is face-up on the field, it cannot be Tributed, except for the Tribute Summon of a “Steelswarm” monster, and cannot be used as a Synchro Material Monster.
Super Rare
HA05-EN044 Steelswarm Scout
DARK/Fiend – Effect/1/200/0
At the start of your Main Phase 1, if you control no Spell/Trap Cards. You can Special Summon this card from your Graveyard. You cannot Special Summon another monster(s) the turn you activate this effect. While this card is face-up on the field, it cannot be Tributed, except for the Tribute Summon of a “Steelswarm” monster, and cannot be used as a Synchro Material Monster.
Super Rare
HA05-EN045 Steelswarm Gatekeeper
DARK/Fiend – Effect/4/1500/1900
If a “Steelswarm” monster is Tribute Summoned face-up while this card is face-up on the fiel, you can Normal Summon or Set 1 monster in addition to your Normal Summon or Set that turn.
Super Rare
HA05-EN046 Steelswarm Caller
DARK/Fiend – Effect/4/1700/0
When a “Steelswarm” monster is Tribute Summoned face-up by Tributing this card: You can Special Summon 1 Level 4 or lower “Steelswarm” monster from your Deck.
Super Rare
HA05-EN047 Steelswarm Mantis
DARK/Fiend – Effect/5/2200/0
When this card is Tribute Summon by Tributing a “Steelswarm” monster: You can pay 1000 Life Points to target 1 “Steelswarm” monster in your Graveyard; Special Summon that target.
Secret Rare
HA05-EN048 Steelswarm Moth
DARK/Fiend – Effect/6/2400/0
When this card is Tribute Summoned by Tributing a “Steelswarm” monster. You can pay 100 Life Points to target up to 2 cards your opponent controls; return those targets to the hand.
Super Rare
HA05-EN049 Steelswarm Girastag
DARK/Fiend – Effect/7/2600/0
You can Tribute Summon this card in face-up Attack Position by Tributing 1 “Steelswarm” monster. When this card is Tribute Summoned by Tributing a “Steelswarm” monster(s): You can target 1 card your opponent controls; send that target to the Graveyard and gain 1000 Life Points.
Secret Rare
HA05-EN050 Steelswarm Caucastag
DARK/Fiend – Effect/8/2800/0
When this card is Tribute Summoned by Tributing 2 “Steelswarm” monster: Activate 1 of these effects.
- Destroy all monsters on the field, except this card.
- Destroy all Spell and Trap Cards on the field.
Secret Rare
HA05-EN051 Evigishki Mind Augus
WATER/Aqua – Ritual – Effect/6/2500/2000
Cannot be Normal Summoned or Set. Must first be Ritual Summoned. You can Ritual Summon this card with any “Gishki” Ritual Spell Card. When this card is Ritual Summoned: Target up to 5 cards in any Graveyard(s); shuffle those targets to the Deck.
Secret Rare
HA05-EN052 Evigishki Soul Ogre
WATER/Aqua – Ritual – Effect/8/2800/2800
Cannot be Normal Summoned or Set. Must first be Ritual Summoned. You can Ritual Summon this card with any “Gishki” Ritual Spell Card. Once per turn: You can discard 1 “Gishki” monster to target 1 face-up card your opponent controls; shuffle that target into the Deck.
Secret Rare
HA05-EN053 Daigusto Gulldos
WIND/Psychic – Synchro – Effect/5/2200/800
1 Tuner + 1 or more non-Tuner “Gusto” monsters
Once per turn: You can shuffle 2 “Gusto” monsters from your Graveyard into the Main Deck to target 1 face-up monster your opponent controls; destroy that target.
Secret Rare
HA05-EN054 Daigusto Eguls
WIND/Psychic – Synchro – Effect/7/2600/1800
1 Tuner + 1 or more non-Tuner “Gusto” monsters
Once per turn, during your End Phase: You can banish 1 WIND monster from your Graveyard to target 1 face.down card your opponent controls; destroy that target.
Secret Rare
HA05-EN055 Gishki Aquamirror
Ritual Spell Card
This card can be used to Ritual Summon any “Gishki” Ritual Monster. You must also Tribute monsters from the field or your hand whose total Levels equals the Level of the Ritual Monster you Ritual Summon. You can shuffle this card from the Graveyard into the Deck to target 1 “Gishki” Ritual Monster in your Graveyard; return that target to the hand.
Super Rare
HA05-EN056 Contact with Gusto
Normal Spell Card
Target 1 “Gusto” monsters in your Graveyard and add 1 card your opponent controls; shuffle both targets in your Graveyard into the Deck, then destroy the opponent’s target.
Secret Rare
HA05-EN057 First Step Towards Infestation
Quick-Play Spell Card
Return 1 face-up Tribute Summoned “Steelswarm” monster you control to the hand; draw 1 card.
Super Rare
HA05-EN058 Aquamirror Meditation
Normal Trap Card
Reveal 1 Ritual Spell Card in your hand to target 2 “Gishki” monsters in your Graveyard, return them to the hand.
Super Rare
HA05-EN059 Blessings for Gusto
Normal Trap Card
Target 2 “Gusto” monsters in your Graveyard, plus a third “Gusto” monster in your Graveyard; shuffle both the first 2 targets into your Deck, then Special Summon the third target.
Super Rare
HA05-EN060 Infestation Wave
Normal Trap Card
Return 1 face-up Tribute Summoned “Steelswarm” monster you control to the hand to target 1 card your opponent controls; destroy that target.
Super Rare


Deck list

noviembre 15, 2011

 

Desde la siguiente liga pueden llevar sus deck list ya listos

 

http://www.yugioh-card.com/en/events/forms/KDE_DeckList.pdf


Hoja de registro

noviembre 15, 2011

 

 

 

 

 

http://www.yugioh-card.com/en/events/forms/KDE_RegistrationSheet.pdf


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